M408M Learning Module Pages
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Chapter 10: Parametric Equations
and Polar Coordinates
Chapter 12: Vectors and the Geometry of Space
Learning module LM 12.1:
3-dimensional rectangular coordinates:
Learning module LM 12.2: Vectors:
Learning module LM 12.3: Dot products:
Learning module LM 12.4: Cross products:
Learning module LM 12.5: Equations of Lines and Planes:
Equations of a line
Equations of planes
Finding the normal to a plane
Distances to lines and planes
Learning module LM 12.6: Surfaces:
Chapter 13: Vector Functions
Chapter 14: Partial Derivatives
Chapter 15: Multiple Integrals
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Equations of a line
Equations of a Line
There are many ways of expressing the equations of lines in 2-dimensional
space.
(You probably learned the slope-intercept and point-slope formulas
among others.) Now we do the same for lines
in 3-dimensional space. Here vectors will be particularly convenient.
Lines: Two points determine a line, and so does a point and a vector. Imagine a laser pointer
at a point b, and shine it
towards another point, say a. If we extend the beam of the
laser pointer in both directions, we get a line.
To write this as an equation, represent the light saber as a displacement vector v shown in dark blue, with tail at b and head at a; so v=a−b. To extend v in both directions
we scale the vector by writing tv, shown in lighter blue, where t is a real number. Doing this for all such t gives us the complete line. So in vector-form each point on the line is given by
r(t) = tv+b.
This is similar to the slope-intercept form for a line in the plane.
You can also think of the vector form as describing motion with constant
velocity, where we start at position b at
time t=0, reach position a at time t=1, and keep going.
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One coordinate at a time:
Sometimes it's useful to express the equation for a line in
coordinate-form: if we write
r(t) = ⟨x(t),y(t),z(t)⟩,v = ⟨k,m,n⟩,b = ⟨x1,y1,z1⟩,
then the vector equation becomes
r(t) = tv+b = ⟨tk+x1,tm+y1,tn+z1⟩,
giving a second equation for a line:
x(t) = tk+x1,y(t) = tm+y1,z(t) = tn+z1.
Solving for t in these equations (and writing x instead of x(t) and so on), we then get
t=x−x1k,t=y−y1m,t=z−z1n,
giving a third equation
x−x1k = y−y1m = z−z1n. (Actually, this is two equations, since we're setting
three things equal to each other. If somebody tells you what x is, you can
use one equation to solve for y and the other to solve for z. Also, these
don't make sense if k=0, m=0 or n=0.
If k were zero, then we would still have
y−y1m=z−z1n, and we would have x=x1. The other cases
are similar.)
The best form for the equation of a line in 3-space
depends on the problem you are trying to solve,
but it's often simplest to start with the vector form.
Example 1: Find parametric equations for the line passing through the
point P(4,−1,3) and parallel to the vector
⟨1,4,−3⟩.
Solution: In vector form a line passing through a point b=⟨4,−1,3⟩ and having
direction vector v=⟨1,4,−3⟩ is given by
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r(t)=tv+b=⟨4+t,−1+4t,3−3t⟩.
This becomes
x(t) = 4+t,y(t) = −1+4t
z(t) = 3−3t
in parametric form.
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Example 2: Find the point of intersection, P, of the lines
x−24 = y−63 = z−51,
x−42 = y−45 = z−33.
Solution: To determine where the lines intersect it's convenient to convert them to parametric form:
x=2+4t, y=6+3t, z=5+t,
x=4+2s, y=4+5s, z=3+3s.
For then the lines intersect when the equations
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2+4t = 4+2s,
6+3t = 4+5s,
5+t = 3+3s
are satisfied simultaneously. Solving the first two equations gives t=1, s=1, and a check shows that these values then satisfy the third equation.
The lines thus intersect when s=t=1, which if we substitute in the equations for x,y, and z shows that
P = (6, 9, 6).
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